Graphics and Visualization: Principles & Algorithms

Graphics and Visualization: Principles & Algorithms
  • eBook:
    Graphics and Visualization: Principles & Algorithms
  • Author:
    T. Theoharis, G. Papaioannou, N. Platis, N. M. Patrikalakis
  • Edition:
  • Categories:
  • Data:
    October 10, 2007
  • ISBN:
  • ISBN-13:
  • Language:
  • Pages:
    752 pages
  • Format:

Book Description
This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics texts is the integrated coverage of computer graphics and visualization topics, including important techniques such as subdivision and multi-resolution modeling, scene graphs, shadow generation, ambient occlusion, and scalar and vector data visualization. Students and practitioners will benefit from the comprehensive coverage of the principles that are the basic tools of their trade, from fundamental computer graphics and classic visualization techniques to advanced topics.


Chapter 1. Introduction
Chapter 2. Rasterization Algorithms
Chapter 3. 2D and 3D Coordinate Systems and Transformations
Chapter 4. Projections and Viewing Transformations
Chapter 5. Culling and Hidden Surface Elimination Algorithms
Chapter 6. Model Representation and Simplification
Chapter 7. Parametric Curves and Surfaces
Chapter 8. Subdivision for Graphics and Visualization
Chapter 9. Scene Management
Chapter 10. Visualization Principles
Chapter 11. Color in Graphics and Visualization
Chapter 12. Illumination Models and Algorithms
Chapter 13. Shadows
Chapter 14. Texturing
Chapter 15. Ray Tracing
Chapter 16. Global Illumination Algorithms
Chapter 17. Basic Animation Techniques
Chapter 18. Scientific Visualization Algorithms

Free sample

Add comments
Введите код с картинки:*
Кликните на изображение чтобы обновить код, если он неразборчив
Copyright © 2019