Software Modeling and Design: UML, Use Cases, Patterns, and Software Architectures

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Software Modeling and Design: UML, Use Cases, Patterns, and Software Architectures
PDF
  • eBook:
    Software Modeling and Design: UML, Use Cases, Patterns, and Software Architectures
  • Author:
    Hassan Gomaa
  • Edition:
    1 edition
  • Categories:
  • Data:
    February 21, 2011
  • ISBN:
    0521764149
  • ISBN-13:
    9780521764148
  • Language:
    English
  • Pages:
    578 pages
  • Format:
    PDF

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Book Description
This book covers all you need to know to model and design software applications from use cases to software architectures in UML and shows how to apply the COMET UML-based modeling and design method to real-world problems. The author describes architectural patterns for various architectures, such as broker, discovery, and transaction patterns for service-oriented architectures, and addresses software quality attributes including maintainability, modifiability, testability, traceability, scalability, reusability, performance, availability, and security. Complete case studies illustrate design issues for different software architectures: a banking system for client/server architecture, an online shopping system for service-oriented architecture, an emergency monitoring system for component-based software architecture, and an automated guided vehicle for real-time software architecture. Organized as an introduction followed by several short, self-contained chapters, the book is perfect for senior undergraduate or graduate courses in software engineering and design, and for experienced software engineers wanting a quick reference at each stage of the analysis, design, and development of large-scale software systems.
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Content

PART I Overview
1. Introduction
2. Overview of the UML Notation
3. Software Life Cycle Models and Processes
4. Software Design and Architecture Concepts
5. Overview of Software Modeling and Design Method

PART II Software Modeling
6. Use Case Modeling
7. Static Modeling
8. Object and Class Structuring
9. Dynamic Interaction Modeling
10. Finite State Machines
11. State-Dependent Dynamic Interaction Modeling

PART III Architectural Design
12. Overview of Software Architecture
13. Software Subsystem Architectural Design
14. Designing Object-Oriented Software Architectures
15. Designing Client/Server Software Architectures
16. Designing Service-Oriented Architectures
17. Designing Component-Based Software Architectures
18. Designing Concurrent and Real-Time Software Architectures
19. Designing Software Product Line Architectures
20. Software Quality Attributes

PART IV Case Studies
21. Client/Server Software Architecture Case Study
22. Service-Oriented Architecture Case Study
23. Component-Based Software Architecture Case Study
24. Real-Time Software Architecture Case Study

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