Design Patterns by Tutorials: Learning design patterns in Swift 4.2

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Design Patterns by Tutorials: Learning design patterns in Swift 4.2
PDF
  • eBook:
    Design Patterns by Tutorials: Learning design patterns in Swift 4.2
  • Author:
    Joshua Greene, Jay Strawn
  • Edition:
    -
  • Categories:
  • Data:
    February 4, 2019
  • ISBN:
    1942878664
  • ISBN-13:
    9781942878667
  • Language:
    English
  • Pages:
    377 pages
  • Format:
    PDF

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Book Description
Learn iOS Design Patterns!
Design patterns are reusable solutions to common development problems. They aren't project specific, so you can adapt and use them in countless apps. By learning design patterns, you'll become a better developer, save time and work less.
Design Patterns by Tutorials is here to help! This book is the easiest and fastest way to get hands-on experience with the iOS design patterns you need to know.
Who This Book Is For
Whether you're a beginner, intermediate or advanced iOS developer, this book is for you. You can either read this book from cover to cover, or skip around to just the patterns you want to learn.
Topics Covered in Design Patterns by Tutorials
  • Getting Started: You'll first learn about how design patterns work and how they can help you build better, cleaner apps.
  • Fundamental Patterns: You'll progress onto fundamental design patterns, such as MVC, Delegation, and Strategy, which you're likely to use on every iOS app.
  • Intermediate Patterns: You'll then learn about intermediate design patterns, such as MVVM, Factory, and Adapter, which are less common than fundamental patterns but still very useful for most apps.
  • You'll finish off by learning about advanced design patterns, including Flyweight, Mediator and Command. You likely won't use these on every app, but they may be just what you need to solve a difficult problem.
One thing you can count on: after reading this book, you'll be well-prepared to use design patterns in your own apps!
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Content

Section I: Hello, Design Patterns!
Chapter 1: What are Design Patterns?
Chapter 2: How to Read a Class Diagram

Section II: Fundamental Design Patterns
Chapter 3: Model-View-Controller Pattern
Chapter 4: Delegation Pattern
Chapter 5: Strategy Pattern
Chapter 6: Singleton Pattern
Chapter 7: Memento Pattern
Chapter 8: Observer Pattern
Chapter 9: Builder Pattern

Section III: Intermediate Design Patterns
Chapter 10: Model-View-ViewModel Pattern
Chapter 11: Factory Pattern
Chapter 12: Adapter Pattern
Chapter 13: Iterator Pattern
Chapter 14: Prototype Pattern
Chapter 15: State Pattern
Chapter 16: Multicast Delegate Pattern
Chapter 17: Facade Pattern

Section IV: Advanced Design Patterns
Chapter 18: Flyweight Pattern
Chapter 19: Mediator Pattern
Chapter 20: Composite Pattern
Chapter 21: Command Pattern
Chapter 22: Chain-of-Responsibility Pattern
Chapter 23: Coordinator Pattern

Free sample

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