iOS App Development For Dummies - PDF & ePUB Download

Download iOS App Development For Dummies ebook
  • eBook:
    iOS App Development For Dummies
  • Author:
    Jesse Feiler
  • Edition:
    1 edition
  • Categories:
  • Data:
    April 14, 2014
  • ISBN:
  • ISBN-13:
  • Language:
  • Pages:
    576 pages
  • Format:
    PDF, ePUB


Description of iOS App Development For Dummies ebook

Download iOS App Development For Dummies, pdf, epub free. If you’ve got incredible iOS ideas, get this book and bring them to life!
iOS 7 represents the most significant update to Apple’s mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That’s where iOS App Development For Dummies comes in! Whether you’re a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd.
  • Walks you through joining Apple’s developer program, downloading the latest SDK, and working with Apple’s developer tools
  • Explains the key differences between iPad and iPhone apps and how to use each device’s features to your advantage
  • Shows you how to design your app with the end user in mind and create a fantastic user experience
  • Covers using nib files, views, view controllers, interface objects, gesture recognizers, and much more
There’s no time like now to tap into the power of iOS – start building the next big app today with help from iOS App Development For Dummies!


Part I: Getting Started
Chapter 1: What Makes a Great iOS App
Chapter 2: Getting to Know the SDK
Chapter 3: The Nuts and Bolts of an Xcode Project

Part II: Building RoadTrip
Chapter 4: Storyboards and the User Experience
Chapter 5: Creating the RoadTrip User Interface
Chapter 6: The Runtime, Managing Memory, and Using Properties
Chapter 7: Working with the Source Editor

Part III: Getting Your Feet Wet: Basic Functionality
Chapter 8: It’s (Finally) T ime to Code
Chapter 9: Adding Outlets and Actions to Your RoadTrip Code
Chapter 10: Adding Animation and Sound to Your App

Part IV: The Model and the App Structure
Chapter 11: The Trip Model
Chapter 12: Implementing the Master View Controller
Chapter 13: Working with Split View Controllers and the Master View
Chapter 14: Finishing the Basic App Structure

Part V: Adding the App Content
Chapter 15: How’s the Weather? Working with Web Views
Chapter 16: Displaying Events Using a Page View Controller
Chapter 17: Finding Your Way
Chapter 18: Geocoding
Chapter 19: Finding a Location
Chapter 20: Selecting a Destination

Part VI: The Part of Tens
Chapter 21: Ten Ways to Be Successful with Apps
Chapter 22: Ten Ways to Be a Happy Developer

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